The action camera market is really picking up. The once small niche market of waterproof and shockproof video recording devices is now a booming industry that a lot of manufacturers are trying to take advantage of. In fact, this niche is now starting to branch out as new types of action cameras are now being introduced.


One startup that’s trying to catch the wave is the GoFish cam, which recently received full backing on Kickstarter. The GoFish cam is a patent-pending underwater action camera that’s meant to provide anglers with an underwater shot of their catch.

The camera is capable of capturing Full HD videos and comes with a 170-degree wide-angle lens to allow for maximum coverage. It also comes with night vision capabilities which makes it handy even for anglers who fish at night. The GoFish cam is capable of going underwater up to 150 meters thanks to its tough armor casing.


The GoFish cam has also been designed in order to reduce wobble offering a stabilized video regardless if it’s trolling, cast-and-retrieve or bottom fishing. The battery on the device is said to last up to 4 hours and is recharged using a mini USB cable. It also comes with a built-in microphone and can store videos via a microSD card.


Finally, the camera comes with a companion app which provides users with a simple user interface to edit and share their captured videos through the internet. According to the company’s page on Kickstarter, they’re expecting to ship the product hopefully before mid-2016. The GoFish Cam is available for pre-order for $115, and will retail at $170.00 after the Kickstarter campaign.

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The Android operating system has revolutionized the entire consumer electronics industry. The open source mobile operating system has extended its reach beyond mobile phones and tablets and can now be seen in other household devices such as music players and cameras.

It has even ventured into a territory which was formerly exclusive to a number of companies such as Sony, Nintendo and Microsoft – the field of gaming consoles. This is all thanks to the platform’s openness and flexibility which has paved the way for few startup companies to innovate and create new devices at much cheaper prices.


Recently with the rise in popularity of crowd funding programs, two startup companies have emerged successful in getting the support of the people to create two budget Android-powered gaming consoles – the Ouya and the GameStick.

However, it seems, both companies have run into some trouble during development and manufacturing. For starters, the $79 GameStick shipments have been delayed for at least two more months according to the company. The company is reportedly having problems manufacturing the gaming console due to unexpected high volume of demand.


According to representatives of the company, the delay was expecting to manufacture 1,000 units of the console but received 5,000 orders which forced the company to outsource the manufacture of the stick to China and Germany. Moreover, the company was also unprepared to ship such large volume of orders. The original plan was to air-freight the consoles to respective owners but due to large volumes of demand, the company has instead opted to ship the consoles over on a boat.

Ouya on the other hand was much more successful in terms of building and shipping their product. The company has shipped a number of pre-release Ouya gaming consoles to its 60,000 backers just last month. However, the company has now reaped a lot of negative reviews about the product from poor build quality, the lack of an intuitive user interface to difficult installation process for games.

The startup company has just released a statement today asking people to go easy on Ouya as the software is not yet finished. Furthermore, the company explained that the review consoles sent out to backers are still part of a preview period in which their team is still working out the kinks in the system to improve the machine.


On a blog post on Ouya’s official website, CEO Julie Uhrman stated that their team is aware of the issues and are already working on the problem. She also added that their team is also working on other improvements to the console including support for external storage of games, improved metrics for developers, a simple game install process and controller support for video players. 

At present, it is quite obvious that the manufacturers of these machines hasn't delivered anything that meets today's standards on console gaming but its pays to note that Ouya and GameStick are both startup companies who have very little experience with producing such products. The good news is that by the looks of it, taking into consideration the relative infancy of their development, I think these Android-based gaming consoles are on the right track.
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